Archive for February, 2009

Fighting genre making a come back?

Tuesday, February 24th, 2009 | News | Comments

In the past few months we’ve seen Street Fighter 2 HD Remix, Mortal Kombat vs DC, now Street Fighter IV and not so long ago Soul Calibur IV.  Lots of our friends are talking about the new Street Fighter game, our friends lists are full of people checking out the game and Twitter has been buzzing with activity and stories on how hard the game is to find in stores. Is this the long coming come back of fighting games?

I think this is a pretty interesting topic and I’d like to get the gamerDNA community’s point of view, so please check out my forum thread here to share your thoughts.

Lastly, we’ve got a survey with a partner that wants to ask you (gamerDNA members!) some questions about the fighting genre of games. They said they’ve got a handful of copies of the game Soul Calibur IV to give away randomly to people that take the survey. You can take the survey here and be entered to win!

gamerDNA Member Newsletter Issue #2

Friday, February 13th, 2009 | Community Newsletter | Comments

Welcome to gamerDNA’s 2nd Member Newsletter! We’re glad to be back this month and we’re ready to show you what we’ve been working on lately, something we’re quite excited about.  The past month has been very busy for the development team – They’ve been hard at work on a brand new revamp of our game experience/autoblogging system which just launched this week.  Please read on to find out more about this new feature.

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February 11th Release Notes

Friday, February 13th, 2009 | Behind the Scenes, News | Comments

Hi everyone!

This was a pretty massive build this week for a few reasons. We ended up pushing it to Wednesday to give us a little more time to tweak it out. I will break down the major new features. For screen shots, look after the jump.

  1. A new Game Activity list that takes the latest action from all your friends, and rolls it up into an easy to consume list. Each game played for each friend will only appear once per day. You can add comments and add your own game play activity right from your member-home page.
  2. A mini-game activity calendar is on your member homepage. Use it to quickly add game play to days that you played. Try and make the calendar as green as possible to show how active of a gamer you are.
  3. A game activity calendar is now prominently displayed on every person’s profile page to help you learn how much a person plays, easily browse what they play and find conversations. Look at the icons in the calendar… if it is a controller, it is game play… if it is a quote, it is a blog entry… if you see a "+" in a speech bubble, there are comments there.
  4. You will now receive emails when other people comment on any activity, blog or image that you have commented on. To stop receiving email updates, unsubscribe from the item or tweak your settings in the preferences section.

All existing experiences in the system are currently being converted over to the new system. This will take a few days… also Twitter updates will be impacted during the conversion. We hope to have those back on soon.

We hope these changes make it easier to see what your friends are up to and also engage in conversation with them about gaming. More fun things to come in this area as well. We are also publishing a member newsletter shortly which will go into these changes in more depth. Look for that soon.

All changes:

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Also Played, Round Two: The Free to Play Edition

Friday, February 6th, 2009 | Market Trends | Comments

One of our more popular older columns was a look at “second favorite games.” We were trying to see if your love for one game predicted what your OTHER favorite games would be. Now we’re wondering… does the amount you love a game predict your other favorites? Let’s take a look.

We chose for our survey a bunch of Free To Play titles, just to keep it consistent. Of course, we included WOW just to establish a benchmark, but for the most part, we were kind of hoping to see patterns among a series of games that analysts tend to lump together.
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