The Hits of the Holidays
Posted by Sanya Weathers on Thursday Jan 8, 2009 Under Market TrendsBy now we’ve all seen the sales charts. Games make great holiday gifts – easy to wrap, and the recipient vanishes from underfoot for days afterwards. No one even pretends that video games are a niche market and strictly for pasty-fleshed young males, especially now that WOW is a firmly established mass market success – over the holidays that title was being advertised on For Better Or For Worse’s website, for crying out loud. (FBOFW is a “domestic” comic strip detailing the adventures of a young stay at home wife with two small children. X-Men, it is not.) EVE’s flashy ad peeked out at me this morning from the Washington Post’s opinion section. Facebook wanted me to try all kinds of games in the waning hours of 2008.
Anyway, under the tree or the shrub or the menorah or whatever were all kinds of games – many of which were bought by people who do not actually play games. Holiday sales are therefore often the triumph of advertising and end cap display tactics. If BigPublishingCompany can convince Aunt Myrtle that everyone is dying for a copy of “Big Guns Go Blooey: Electric Bugaloo,” never mind that it’s a hunk of derivative and badly scored crap, they will win the sales chart game. And their investors will love them. And the whole scam resets and plays through again.
But if you’re reading this, you know better. Real success is what people actually play past that first post-holiday morning. Those titles pick up word of mouth and come to own the coming year. Look at Call of Duty 4 (specifically, look at the chart from the last column). That puppy launched in November of 2007, and picked up serious steam as the year wore on. I don’t know if we can call the next COD4 based on one week of data, but what the hell, ya’ll, it’ll be fun to try. Let’s see what we’ve got!