The Passion Behind Gaming

Posted by SMG on Wednesday Sep 5, 2012.
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What Creates The Passion?

  What make me passionate about gaming; that is a very interesting statement. Well, I suppose that all this can go back to the day when I was eleven and I got my first console. But this wasn’t like any other console that I had played with; this was mine. I have two older brothers, and it is very easy for them to take precious items from you when you are more or less half their size. Anyway, this console was the Xbox that came with Halo: Combat Evolved. Immediately I was taken back by the stunning graphics, the breathtaking performance of the software running with the hardware, and of course the articulate weaving of the games storyline.


The Hardware

    Those three things were what started me on my current pursuits. I was immediately intrigued by what compilation of metal could make this whole world spring forth from a DVD and bring the human mind into understanding that you were on a ring shaped planet orbiting the outskirts of humanity’s upbringing. Still to this day I find it amazing that we all can accept that worlds are being created by pieces of metal with an electrical charge running through them. Secondly, the graphics of the game; which at that point in time were like looking into a mirror and seeing myself in the reflection. And now, people are not impressed by a game that comes out such as World of Warcraft or even Guild Wars 2. That alone blows me away.


The Storyline


  And lastly, the most important of all was the expansion from the intricate weaving of the storyline within this expanse of aliens attacking humans. Do you think that the average player, who immediately jumps for the multiplayer cares about the storyline? No, of course not. However, I believe that the writers of this story are the people who started me on my life’s journey up to now. I think almost every day about how I could write some fan fiction about every TV show, movie or game that I had played over the past week just because I am constantly thinking about how to further my creative mind. So as you can see, I have three reasons why I am passionate about gaming. I love the graphics, I love the software and hardware cohesiveness, and I love the story that drives it all. However, if I had to choose one? Then I would, without a doubt, choose the story. Think about your favorite game. Now think about your favorite character. Why do you like that character? Is there a connection through thoughts on your enemy? Do you share opinions? Or did you choose that character just because you disagree with their ideas? Perhaps that character is the opposite of yourself and in an effort to let out your alternate self, that piece of rebellion comes out of yourself. These are all very small pieces to a much bigger picture.      



Lets See The Examples

  When you are writing the story, you are practically writing how the player plays the game. For example think about Mass Effect 2. I played this game over again the day before the third game came out. There was a moment where a woman was holding a detonator, and I was given a Renegade option to either allow her to push the button, or for me to shoot her. I pulled the trigger. Not out of a long standing amount of time that was given to me, I just did it out of instinct. This is what I am trying to convey to you, I believe that if you write that moment into a game, the developer then has to find ways to work your jolt of quick decision making into the game.


There are so many moving pieces in creating a video game that a lot of people don’t realize, and personally it makes me almost shed a tear for the people who wrote out these intricate campaigns and storylines for those few gamers who play the single player for just that personal journey. So to those who are looking forward to Halo 4, Black Ops 2, and Assassins Creed III, please play the single player and understand that there is so much more to be played and enjoyed. So in conclusion on this epic speech, I am passionate about gaming through the intricate story’s that are told in each game,. Whether it is the worst story told through the eyes of a street cat, or a story that is told through the intricate eyes of Master Chief, I believe that the tale of the main character is what drives my passion for gaming.




Step 1: Admit You Have A Problem

Posted by Justin Landis, Product Manager on Thursday Oct 27, 2011.
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My name is Justin, and I’m a mobile gamer.


“Hi Justin,” they all chime in unison. 


“I started playing mobile games casually – a little Angry Birds to get a little gaming fix in a life busy with work, kids, etc.  That morphed into spending time on the app store actively looking for something new.  Before I knew it, I was showing up 30 minutes early to meetings to ensure that I’d have some time to play while I wait, and even locking myself in the bathroom several times a day just to level up on EA High Caliber Hunting.”


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Posted in the categories: Behind the Scenes, gamerDNA Life, Gaming Gear


My Experience Interning at MetaXpert

Posted by Christian "Wolfkill-Shepard" Spring on Wednesday Jul 27, 2011.
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     I had always had a love for the gaming industry and have been a member of its communities for as long as I can remember, but coming out of high school I found myself asking "What the heck do I do now?" Luckily before I was too lost, I grabbed an intern position down here at MetaXpert. Coming into the industry I was exposed to a lot of new things and was put on many different tasks varying in community work, development, and some coding and scripting. I've learned a lot since I started and I've made new friends as well, I have some amazing coworkers who are productive and very unique individuals that make each day enjoyable. The office is pleasant to work in and no matter how many new additions we get to the team everyone is very connected and helpful to each other. This makes the work community seem like a loving family were people will go out of their way to help you solve problems and learn from your mistakes and successes.


I love the experience I have had so far and can't wait to see what the future holds for me.


-Christian "G+" Spring

Posted in the categories: Behind the Scenes, gamerDNA Life


War Inc. The Contest.

Posted by Colton "CAPTAIN PLANET!" Travers on Monday Jul 25, 2011.
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Ya'll should check out our friend Xfire within the next 3 days and enter their War Inc. contest. 

War Inc. is a fairly fun to play third person shooter that is completely PVP or PVC. You can level up and have a few classes to play as, my favorite being the sniper. The way that you acquire new weapons is through a rent type of system. Basically you rent the item for however much you want to pay, or pay a hefty fine to keep it. That's a little annoying, but the game itself is actually pretty worth it especially considering the fact that it is free.


If you do play in this contest you can win a $700 dollar graphic card and 2500 game dollars, second place gets a $350 game card and 2000 game dollars. That's some pretty cool stuff so it's definitely worth a shot.


Thanks Xfire for the chance to win such kick A prizes. 


Halo Anniversary Details

Posted by Christian "Wolfkill-Shepard" Spring on Monday Jul 25, 2011.
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     The concept of Halo Anniversary is really excited for classic halo fans like me, allowing us to get that experience and feeling that we got from playing Halo Combat Evolved. With 343 Industries adopting Halo from Bungie, I am a little worried that Halo will not feel the same as it does from Bungie, but at least I know that even though 343 is working on Anniversary it will still be the same as classic Bungie Halo CE.

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Minecraft: How Could It’s Rendering...

Posted by Christian "Wolfkill-Shepard" Spring on Tuesday Jul 19, 2011.
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Notch just let out an interesting bit of information regarding raising the height that blocks are generated to. Also in a post showing this higher land generation a small new piece of UI was shown at the bottom of the picture.



In the UI there is a new bar that resembles an experience bar and a bar showing drum sticks (perhaps a leveling system and easier healing system?). Anyway aside from the little hint at 1.8 Adventure Update below is a copy of Notch's post on his blog.



-Christian "Like A Twinkie" Spring




Word of Notch


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Bug Squashing: Importing (AKAs)

Posted by Teemo, Site Engineer on Monday Jun 6, 2011.
Total Views: 1,190
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We recently discovered a problem with the systems that import your data from other services.We wanted to let you all know that we're squashing these bugs one at a time, to get them all back to 100% and online. So, if you've noticed that something doesn't seem to be working, please feel free to drop by our Bug Reports forum.

Because the trending graphs are generated at a specific time each day, you may notice some whackiness while we fix the code that imports your data.

In the mean time, what do you think of gamerDNA posting trending games to Facebook? Good or bad? Leave a comment, or join us on Facebook!

Posted in the categories: Behind the Scenes, gamerDNA Life, News


There is New Life @ gamerDNA

Posted by Justin Landis, Product Manager on Thursday May 19, 2011.
Total Views: 1,894
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Hey there! Things have been a bit silent at gamerDNA for quite a while now. Few site updates, little communication, no new features, and far too many bugs and problems. It's been a bumpy road — but the future is bright, and we wanted to take a moment to fill you in what we're doing to make things better.

gamerDNA is now under new management! We have a team that has adopted the site to bring it back to its former glory and then some. We have a list of current bugs/issues and new features we think you'd like to see. You'll be hearing more about our team a bit later on, but we are no strangers to the gaming industry.  Read More…

Posted in the categories: Behind the Scenes, Gaming Industry, News